#include "stdafx.h"
#include "guiMediator.h"

sgObject * guiMediator::Creator()
{
    return new guiMediator;
}

bool guiMediator::m_creatorRegisted = CObjectManager::Instance().RegisteCreator(OBJ_MEDIATOR, guiMediator::Creator );


guiMediator::guiMediator()
{

}

guiMediator::~guiMediator()
{

}

void guiMediator::Update( int diff )
{

}

void guiMediator::ProcessMessage( sgMessage *msg )
{
   
}
